ShaderToy-MCP
MCP server for integrating LLMs with ShaderToy. ShaderToy-MCP is a Model Context Protocol (MCP) server maintained by wilsonchenghy. It connects to MCP-compatible clients such as Claude Desktop, Cursor, Cline, and other agents that speak the protocol. It exposes 2 tools, including get_shader_info and search_shader, that an agent can call directly. It is categorized under AI/LLM and Integration/Claude.
What is this MCP
This MCP connects LLMs like Claude with ShaderToy, enabling them to query, read, and generate complex GLSL shaders by learning from existing examples on ShaderToy.
How to use this MCP
Install the server, configure Claude's settings to include the MCP server path, and use the provided tools (get_shader_info, search_shader) to interact with ShaderToy through natural language commands.
What this MCP can be used for
Generating complex shaders, searching existing shaders, and creating new shader code by learning from ShaderToy's extensive library of community-created shaders.
AIMCP authority
DR and traffic signal for the AIMCP public domain.
Frequently asked questions
What is the ShaderToy-MCP MCP server?
ShaderToy-MCP is a Model Context Protocol server from wilsonchenghy. It lets MCP-compatible AI clients call its tools over a standard interface, so agents like Claude, Cursor, and Cline can use it without custom integration.
How do I connect ShaderToy-MCP to my AI client?
Add ShaderToy-MCP to your client's MCP configuration using the stdio or SSE connection shown in the usage examples on this page, then restart the client to load the server.
What tools does ShaderToy-MCP provide?
ShaderToy-MCP provides 2 tools: get_shader_info and search_shader.
Is ShaderToy-MCP free to use?
ShaderToy-MCP is listed on AIMCP for free. Any API keys or accounts required by the underlying service are set by its provider.
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